Designed Distractions


Screen Shot 2014-10-09 at 11.54.15 AM

Image courtesy NPR’s Planet Money.

After our discussion in class yesterday about designed distractions, digital duality, and how to live a life lived in media, this piece from NPR’s Planet Money is particularly interesting. In her report, You Can Create A Hit Video Game About Anything. Even Making Toast, Stacey Vanek Smith explores the lengths game designers go to design elements that bring you back, keep you distracted, and stoke your need for more.


Leave a Reply

Fill in your details below or click an icon to log in: Logo

You are commenting using your account. Log Out /  Change )

Google+ photo

You are commenting using your Google+ account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s